Languages
Lua, C#, C, C++17, C++14, C++11, C++, GLSL, Cg, Python 3, Python, Python 2, Machine Code, Assembler x86, Assembly, x64 Assembly, Microsoft Assembly x86 (MASM)
Frameworks
Unreal Engine, Unreal Engine 4, Blueprint, Qt, ASM
Libraries/APIs
Standard Template Library (STL), OpenGL, OpenCV, OpenMP, Windows API
Tools
C#.NET WinForms, Microsoft Visual C++, Microsoft Visual Studio, Visual Studio 2019, Git, Intel IPP
Paradigms
Object-oriented Design (OOD), Distributed Computing, Real-time Systems, Mobile Game Design, Concurrent Programming, Parallel Programming, Parallel Computing
Platforms
Windows, Android, Linux, Amazon Web Services (AWS), Azure, iOS
Other
Mobile Games, Mobile Game Development, Game Development, 3D Visualization, Video Games, Games, 3D Games, Computer Graphics, 3D Rendering, Low-level Programming, Low-latency Software, Augmented Reality (AR), Game AI, Android Games, iPhone Games, 2D Games, Computer Vision, MMORPGs, Artificial Intelligence (AI), Data Structures, Rendering, Rendering Pipelines, Real-time Rendering Engines, Rendering Performance, Game Design, Debugging, Cloud Computing, Cloud Services, TCP/IP, Shaders, Version Control, Code Versioning, Networks, Multiplayer, Performance Analysis, Performance, Performance Testing, Profiling, Benchmarking, Benchmark Analysis, Concurrent Computing, AWS, Embedded Software, Virtual Reality (VR), Memory Profiling